Time:
The exercise in this module can be completed in about 60 minutes. In total, allowing for discussion, we recommend allowing about 75 minutes for this module.
Aims:
• To check understanding of UK workplace Equality Law and build awareness of the responsibilities all employees and managers have.
Group Size:
This module is suitable for use with groups of between between 8 and 12 participants.
Useful For:
Everyone in the workplace – because everyone needs to be clear on what they can and can’t do. This is not a topic bound by status and participants will have the most fun from the game if there is a mix of roles, seniority and experience in each team. The game will be especially useful for managers and team leaders who are usually closest to managing diversity and equality issues and need to be clear on the law.
You'll Need:
To prepare your chosen collaborative whiteboard or PowerPoint in advance with:
• The ‘A Level Playing Field’ game board set as the background and locked.
• 32 black counters.
You’ll also need:
• The Question and Answer handout (for the facilitator).
• The spinner in Trainers’ Library, set up with the four corresponding question colours and two wild cards.
Notes:
This exercise is suitable for use with groups of up to 12 participants. It’s run as a competitive game, which is a race to the finish and played in 4 teams with 2-3 players in each team. We do not recommend having teams with more than 3 participants.
Most questions have multiple choice or yes/no answers. This means that the third team to have a go at a question is pretty much guaranteed to get a correct answer when the question comes round again. This keeps the overall time for the game within reasonable limits and adds to the fun, because of the danger of a team getting the answer wrong and allowing another team to get in with the right answer next time.
The game is very easy to play. We suggest that you have a practice run beforehand to ensure you are clear on how it works.
We recommend using Miro for this activity due to the functionality available, but it is possible to run the activity using other collaborative whiteboard solutions or PowerPoint, if preferred.
Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.
In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (not required).
• Breakout Rooms (not required).
• Collaborative Whiteboard (recommended).