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Time:
In total we estimate this exercise will take 60 minutes.
Aims: • To introduce participants to the subject of delegation. • To explore what constitutes effective and ineffective delegation. • To consider best practice when delegating. • To identify some pitfalls to avoid when delegating.
About
Time: The exercise in this module can be completed in about 40 minutes. In total, allowing for discussion, we recommend allowing about 60 minutes for this module.
Aims: • To introduce participants to the subject of delegation. • To explore what constitutes effective and ineffective delegation. • To consider best practice when delegating. • To identify some pitfalls to avoid when delegating.
Group Size: This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.
Useful For: Team leaders and managers.
You'll Need: • To ensure that participants have a number of sheets of blank A4 paper. • You’ll also need to ensure participants can receive and open the briefs with the instructions for the task when you send it to them. As a contingency, ensure you have each participant’s email address so that the files can be sent that way if necessary.
Remote/Virtual Delivery: Remote Delivery requires a system that as an absolute minimum provides the following functionality: • Face-to-face discussion. • Share screen. • Chat. • Share files. In addition, we strongly recommend using a system that provides for: • Breakout Rooms (required).
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Time:
In total we estimate this exercise will take 180 minutes.
Aims: • To give participants the opportunity to take part in a business simulation by creating a vision and generating and evaluating ideas that will help them deliver that vision. • To identify key options that will form the basis of a strategic plan for their business.
About
Time: The exercise in this workshop can be completed in about 120 minutes. In total, allowing for discussion, we recommend allowing about 180 minutes for this workshop.
Aims: • To give participants the opportunity to take part in a business simulation by creating a vision and generating and evaluating ideas that will help them deliver that vision. • To identify key options that will form the basis of a strategic plan for their business.
Group Size: This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.
Useful For: Staff at all levels including individuals, groups and teams that need to use strategic planning and analysis skills in the workplace.
You'll Need: • The Activity Links and your unique PIN, which you’ll find in My Account.
Notes: This is designed to be run as a half day workshop. It is the second in a series of four. Having identified where they are now, participants reflect on where they want to be, creating a vision/strategic plan for the future. The workshops are set in the context of the hotel industry but requires no specialist knowledge of it. When used together, they will draw out skills relating to business planning, problem solving, influencing, team working and making presentations.
Remote/Virtual Delivery: Remote Delivery requires a system that as an absolute minimum provides the following functionality: • Face-to-face discussion. • Share screen. • Chat. • Share files. In addition, we strongly recommend using a system that provides for: • Polls/Quizzes (Not required). • Breakout Rooms (Required).
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Time:
In total we estimate this exercise will take 150 minutes.
Aims: • To develop a strategy from the options generated in the previous workshops. • To prepare and give a persuasive presentation outlining their strategy. • To reflect on the learning from the Hotel Doldrums series of workshops and how to apply this to the workplace.
About
Time: The exercise in this workshop can be completed in about 120 minutes. In total, allowing for discussion, we recommend allowing about 150 minutes for this workshop.
Aims: • To develop a strategy from the options generated in the previous workshops. • To prepare and give a persuasive presentation outlining their strategy. • To reflect on the learning from the Hotel Doldrums series of workshops and how to apply this to the workplace.
Group Size: This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.
Useful For: Staff at all levels including individuals, groups and teams that need to use strategic planning and analysis skills in the workplace.
You'll Need: • The Activity Links and your unique PIN, which you’ll find in My Account.
Notes: This is designed to be run as a half day workshop. It is the third in a series of four and is not designed to be used in isolation of those. Having identified where they are now, and where they want to be, participants develop a strategy for the hotel they were allocated in Part 1. Although the workshops are set in the context of the hotel industry, no specialist knowledge of it is required.
Remote/Virtual Delivery: Remote Delivery requires a system that as an absolute minimum provides the following functionality: • Face-to-face discussion. • Share screen. • Chat. • Share files. In addition, we strongly recommend using a system that provides for: • Polls/Quizzes (Not required). • Breakout Rooms (Required). • Collaborative Whiteboard (Required).
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Time:
In total we estimate this exercise will take 60 minutes.
Aims: • Show participants the importance of effective communication when working together, especially when working together remotely. • Test participants’ attention to detail, individually and collectively. • Test time management skills and a team’s ability to perform under pressure.
About
Time: The exercise in this module can be completed in about 40 minutes. In total, allowing for discussion, we recommend allowing about 60 minutes for this module.
Aims: • Show participants the importance of effective communication when working together, especially when working together remotely. • Test participants’ attention to detail, individually and collectively. • Test time management skills and a team’s ability to perform under pressure.
Skills and Behaviours Tested: Communication skills, attention to detail, problem solving, teamwork, collaboration, time management and leadership skills.
Group Size: Ideally, you’ll have 2 teams with a minimum of 2 participants in each, with each team assigned to a different breakout room. However, the game can be run with smaller groups, with all participants working together in 1 team competing against the clock.
Useful For: Staff at all levels.
You'll Need: • The Activity Link in Trainers’ Library and your Activity Link PIN from the My Account section of the member homepage. • A prize for the winning team.
Notes: In the exercise, teams are given a series of riddles, puzzles and questions to solve, to help them discover where Jill Fruggle hid her mother’s prize brooch. The riddles and puzzles have been deliberately designed to draw upon different skills. They include riddles and cryptic clues, mathematical questions, word questions, and general knowledge questions. Some require close attention to detail. This exercise can also be used to examine the role of leaders within teams. If you wish to use the exercise in this way, you might want to pre-assign the role of leader to someone from each team.
Remote/Virtual Delivery: Remote Delivery requires a system that as an absolute minimum provides the following functionality: • Face-to-face discussion. • Share screen. • Chat. • Share files. In addition, we strongly recommend using a system that provides for: • Breakout Rooms (required if more than one team).
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I used this as part of a virtual first line management workshop towards the end of the day to review the content around time management, delegation, motivation, team working and leadership. The learners firstly approached it as team members, however with encouragement began to tackle the tasks as managers. It led to a great debrief and discussion about their transition into management and how they have to approach things differently. Excellent and the learners loved it.
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Angie Norden
rated this item with 5 stars.
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I've used this excellent activity many times and it has always received excellent feedback. It's quite tough so I'm tempted to give the delegates slightly longer than the suggested time to give them a better chance of successfully completing the treasure hunt. It's a fantastic way of replicating a face-to-face treasure hunt remotely and really brings colleagues together who are located throughout the country!
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Mike Darbyshire
rated this item with 5 stars.
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This is a great group activity and have recently used it to support collaborative working. So I don't mention a prize, and send the groups into their breakouts but request one member of each team join me for a quick meeting after about 10 minutes to see how things are going? Groups often struggle as they don't want to share anything with the other teams, but I check they've found the 0 clues and understood what that means and how many clues they've solved. I then ask how confident they are that they will achieve the goal within the timescales, and most groups say they'd like more time, but that's not possible. So, I suggest that maybe they might like to work together and pool their resources and work collaboratively to find the brooch. I send team members back to their groups to discuss and it's great to pop into the breakouts and listen to the discussions and responses to the suggestion of collaboration.
It doesn't matter if the groups do join or not, although the groups that do collaborate tend to get the answers more quickly, the value comes in the discussion of how we feel about sharing ideas and working with others. After all, we all have the same goal. We've had some great lessons learned that participants say are so reflective of the work environment, so a great learning opportunity.
PS I've done this with a group of global participants so if there could be a few less UK based questions it would be helpful. Still 5 * for me though. Thank you.
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Ann Pemberton
rated this item with 5 stars.
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I used Jill Fruggle's Treasure as part of a team building session yesterday. It went like a dream and the group really got into and said how much they enjoyed it. The technology was brilliant and it really helped the team to bond, and we had some conversations afterwards about effective team work and communication.
Thank you for designing it.
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Ann Pemberton
rated this item with 5 stars.
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Time:
In total we estimate this exercise will take 60 minutes.
Aims: • To provide an opportunity for participants to practise using the Urgent/Important Matrix.
About
Time: The exercise in this module can be completed in about 20 minutes. In total, allowing for discussion, we recommend allowing about 60 minutes for this module.
Aims: • To provide an opportunity for participants to practise using the Urgent/Important Matrix.
Group Size: This module can be used with groups of up to 12 participants. It’s also suitable for 1-1 training.
Useful For: Staff at all levels.
You'll Need: • The Activity Link in Trainers’ Library. • Your Activity Link PIN from the My Account section of the member homepage.
Notes: This module can be adapted for delivery 1:1.
Remote/Virtual Delivery: Remote Delivery requires a system that as an absolute minimum provides the following functionality: • Face-to-face discussion. • Share screen. • Chat. • Share files. In addition, we strongly recommend using a system that provides for: • Breakout Rooms (required).
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Time:
In total we estimate this exercise will take 50 minutes.
Aims: • To help participants understand the importance of prioritising the problems they face. • To allow participants to plan their next steps in addressing problems based on both their ability AND desire to solve them.
About
Time: The exercise in this module can be completed in about 35 minutes. In total, allowing for discussion, we recommend allowing about 50 minutes for this module.
Aims: • To help participants understand the importance of prioritising the problems they face. • To allow participants to plan their next steps in addressing problems based on both their ability AND desire to solve them.
Group Size: This module can be used with groups of up to 12 participants. It’s also suitable for 1-1 training.
Useful For: Staff at all levels.
You'll Need: • To prepare a Miro board (or similar, depending on your chosen solution) before the session (see trainer notes).
Notes: It may help to facilitate the initial discussion if you have a workplace problem of your own to share. Whilst designed as a group training session, this technique also works well for 1:1 coaching.
Remote/Virtual Delivery: Remote Delivery requires a system that as an absolute minimum provides the following functionality: • Face-to-face discussion. • Share screen. • Chat. • Share files. In addition, we strongly recommend using a system that provides for: • Polls/Quizzes (not required). • Breakout Rooms (required).
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Time:
In total we estimate this exercise will take 60 minutes.
Aims: • To consider the challenges faced by remote workers and the skills needed to self-manage. • To look at ways in which remote workers can create a separation between work and home life. • To look at the role team leaders play in supporting home workers, particularly those new to home working.
About
Time: The exercise in this module can be completed in about 30 minutes. In total, allowing for discussion, we recommend allowing about 60 minutes for this module.
Aims: • To consider the challenges faced by remote workers and the skills needed to self-manage. • To look at ways in which remote workers can create a separation between work and home life. • To look at the role team leaders play in supporting home workers, particularly those new to home working.
Group Size: This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.
Useful For: This module is suitable for those who do, or will, manage remote teams and all those who work remotely.
You'll Need: • Nothing other than the materials provided.
Notes: The Glasstap team have been working successfully as a remote team from at least 6 different locations, for more than 10 years. Collectively, we have more than 55 years’ experience of remote team working.
Remote/Virtual Delivery: Remote Delivery requires a system that as an absolute minimum provides the following functionality: • Face-to-face discussion. • Share screen. • Chat. • Share files. In addition, we strongly recommend using a system that provides for: • Breakout Rooms (required).
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I used this exercise today with a mixed group of managers and it went down really well. I did find it needed more time in the feedback part as lots were being shared and good best practices too.
I would use this exercise again as it was so productive and really got the participants engaged and learning off each other.
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Nicola Richardson
rated this item with 5 stars.
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Time:
In total we estimate this exercise will take 60 minutes.
Aims: • To identify key learning points for running effective meetings. • To identify strategies for managing difficult behaviours in meetings.
About
Time: The exercise in this module can be completed in about 30 minutes. In total, allowing for discussion, we recommend allowing about 60 minutes for this module.
Aims: • To identify key learning points for running effective meetings. • To identify strategies for managing difficult behaviours in meetings.
Group Size: This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.
Useful For: Anyone being asked to chair a meeting, who might be concerned about how to manage difficult or challenging behaviours.
You'll Need: • The Activity Links and your unique PIN.
Notes: This exercise is based around a silly, but fun story that makes a lot of important points about effective meetings. It might not be appropriate for all participant groups, but if you’re looking for something fun, imaginative and involving, this could be the exercise for you! It can be used to review learning, or to test participants’ existing knowledge about how to facilitate effective meetings.
Remote/Virtual Delivery: Remote Delivery requires a system that as an absolute minimum provides the following functionality: • Face-to-face discussion. • Share screen. • Chat. • Share files. In addition, we strongly recommend using a system that provides for: • Polls/Quizzes (not required). • Breakout Rooms (required).
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This is one of my favourite activities to use. The audio adds something to the whole story and it keeps people entertained. It gets people dissecting meetings and you can see a light bulb go on. I would recommend using this activity.
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Nicola Richardson
rated this item with 5 stars.
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