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Time:
In total we estimate this exercise will take 30 minutes.
Aims: • To explore the topic of Strategic Thinking. • To give participants the opportunity to consider what the subject means to them and the other participants currently.
About
Time: This exercise will take about 25 minutes to complete. In total, allowing for discussion, we recommend allowing 30 minutes for completion.
Aims: • To explore the topic of Strategic Thinking. • To give participants the opportunity to consider what the subject means to them and the other participants currently.
Group Size: This module can be used with groups of up to 20 participants.
You'll Need: • Flipchart paper, colourful pens and coloured stickers or shapes.
Notes: As a variation, you can ask your participants to create a collage, instead of a drawing. If you choose this option you will also need a collection of old magazines, postcards, birthday cards etc., scissors and glue.
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Time:
In total we estimate this exercise will take 15 minutes.
Aims: • To identify some of the key themes participants will be exploring in the forthcoming training around business planning.
About
Time: This exercise will take about 10 minutes to complete. In total, allowing for discussion, we recommend allowing 15 minutes for completion.
Aims: • To identify some of the key themes participants will be exploring in the forthcoming training around business planning.
Group Size: This module is suitable for use with groups of almost any size.
Useful For: Anyone attending a course or workshop that focuses on business planning.
You'll Need: • A printed copy of the large (A3) Trainer version of the Word Search grid provided, affixed to a flipchart.
Notes: A small prize for the winning team would be nice, though not essential
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Time:
In total we estimate this exercise will take 15 minutes.
Aims: • To reflect on how well participants work together in a competitive situation. • To re-energise a group.
About
Time: This exercise will take about 10 minutes to complete. In total, allowing for discussion, we recommend allowing 15 minutes for completion.
Aims: • To reflect on how well participants work together in a competitive situation. • To re-energise a group.
Group Size: This module can be used with groups of almost any size.
Useful For: Anyone.
You'll Need: • One set of the Colour Confusion Cards per team, which you will need to cut out beforehand.
Notes: This game is best played in teams with between 3 and 5 participants in each. Please note, this exercise may not be suitable if you have participants who suffer from colour-blindness, or who are visually impaired.
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Time:
In total we estimate this exercise will take 20 minutes.
Aims: • To explore how accurate participants can be when working under pressure.
About
Time: This exercise will take about 5 minutes to complete. In total, allowing for discussion, we recommend allowing 20 minutes for completion.
Aims: • To explore how accurate participants can be when working under pressure.
Group Size: Can be used with groups of up to 25 participants.
Useful For: Anyone.
You'll Need: • One set of the Name, Colour and Shape Cards per team, which you will need to cut out beforehand.
Notes: This is a more demanding version of the Colour Confusion activity that can be used as a follow-on.This game is best played in teams with 2-3 participants in each. Please note, this exercise may not be suitable if you have participants who suffer from colour-blindness, or who are visually impaired.
Remote/Virtual Delivery: There is a Remote Delivery version of this module available in Trainers’ Library.
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Time:
In total we estimate this exercise will take 30 minutes.
Aims: • To welcome the participants. • To introduce the facilitator(s) and participants to each other. • To introduce the facilities. • To agree the course objectives and timetable.
About
Time: This exercise will take about 25 minutes to complete. In total, allowing for discussion, we recommend allowing 30 minutes for completion.
Aims: • To welcome the participants. • To introduce the facilitator(s) and participants to each other. • To introduce the facilities. • To agree the course objectives and timetable.
Group Size: This module is suitable for use with groups of almost any size.
You'll Need: Nothing, other than the materials provided.
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I used 'course introduction' with a group on a departmental awayday. This really focused participants on the rationale for the day and allowed the groundrules to be discussed in a way that wouldn't have happened otherwise. The 'expectations of each other' allowed discussion of acceptable and desirable behaviour to be clearly stated in a department where several staff members are overbearing and dominatiing in such meetings usually. The main content of the day was more fruitful once this had happened.
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Serena Yeo
rated this item with 4 stars.
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Time:
In total we estimate this exercise will take 15 minutes.
Aims: • To test participants accuracy under pressure when working in teams. • To reflect on how they could have improved their performance.
About
Time: This exercise will take about 5 minutes to complete. In total, allowing for discussion, we recommend allowing 15 minutes for completion.
Aims: • To test participants accuracy under pressure when working in teams. • To reflect on how they could have improved their performance.
Group Size: This module can be used with groups of almost any size.
Useful For: Anyone.
You'll Need: • One set of the Name Cards per team, which you will need to cut out beforehand. • The PowerPoint slides of challenges, provided.
Notes: This game is best played in teams with 3-5 participants in each. Please note, this exercise may not be suitable if you have participants who suffer from colour-blindness, or who are visually impaired.
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Time:
In total we estimate this exercise will take 30 minutes.
Aims: • To encourage participants to think about the culture of their team or organisation. • To identify the positive aspects of the team or organisation.
About
Time: This exercise will take about 15 minutes to run. In total, allowing for discussion, we recommend allowing 30 minutes for completion. Aims: • To encourage participants to think about the culture of their team or organisation. • To identify the positive aspects of the team or organisation. Group Size: This module is suitable for use with groups of up to 15 participants. You'll Need: •Plenty of transparent plastic glasses - ideally you'll have a variety of sizes and shapes. • A selection of colourful swizzle sticks (plastic stirrers with shapes at one end). • Packets of coloured tissue paper in a wide variety of colours. Notes: Small prizes would be a nice touch, but are not essential.
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A simple, short but fun icebreaker, but useful to get the team thinking positively and proudly about their business area. I used it at the start of a Leadership Team strategy meeting, to get the team thinking of the strengths of their business area.
The only thing I think is missing from the Trainers Notes for Materials and Resources needed?....... a cocktail playlist! I started with Club Tropicana :)
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Naomi Coleman
rated this item with 4 stars.
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I was asked to deliver a 90-minute session as an introduction to a team day. The participants were a fairly new team of IT trainers and the aims of the session were to encourage openness, help them to get to know each other and have fun. They wanted something creative, energetic and different. Happy half hour was one of 3 activities that I used. [The exercise] helped to create a visually interesting room, and some intrigue! I adapted the activity slightly to fit the needs of my group; I said that I would be asking them to make a cocktail of themselves … My participants started the activity quite cautiously – I think that the exercise can push some people out of their comfort zones a little, which I see as a benefit. Soon the participants really got into the swing of the activity and created some fantastic cocktails. The teams’ cocktails are now displayed for all to see and act as a visual reminder of the day and the outcomes. The activity was a great success, allowing participants to reveal information about themselves and learn more about each other. It was fun, creative and energetic but also has potential to allow for more serious outcomes. It is also easy to adapt for different objectives. I’m already thinking of different ways to use the activity and more courses to use it in. I would definitely recommend this activity to fellow trainers.
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Previous Member
rated this item with 3 stars.
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Time:
In total we estimate this exercise will take 20 minutes.
Aims: • To help participants get to know each other. • To encourage participants to think about their personal ‘brand’. • To encourage participants to think about how images can communicate more than words and can make communication more powerful.
About
Time: This exercise will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing 20 minutes for completion.
Aims: • To help participants get to know each other. • To encourage participants to think about their personal ‘brand’. • To encourage participants to think about how images can communicate more than words and can make communication more powerful.
Group Size: This module can be used with groups of any size.
You'll Need: • Blank name tent cards and pens for your participants.
Notes: If using this icebreaker in very large groups ask participants to work in small teams and introduce themselves to those team members rather than the whole group.
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Time:
In total we estimate this exercise will take 20 minutes.
Aims: • To test participants communication in a fun way and identify areas for improvement. • To consider the impact poor communication can have on performance levels.
About
Time: This exercise will take about 10 minutes to complete. In total, allowing for discussion, we recommend allowing 20 minutes for completion.
Aims: • To test participants communication in a fun way and identify areas for improvement. • To consider the impact poor communication can have on performance levels.
Group Size: This module can be used with groups of up to 25 participants.
Useful For: Staff at all levels.
You'll Need: • A bucket (or a bowl if space is limited). • A timer/stopwatch. • A flipchart to record the scores. And for each pair of participants: • A blindfold. • 6 soft balls (or tiddlywinks/counters if space is limited). (Each pair must have six balls/counters of the same colour.)
Notes: If space is limited, substitute the bucket and soft balls for a bowl and tiddlywinks/counters.
Remote/Virtual Delivery: There is a Remote Delivery version of this module available in Trainers’ Library.
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Time:
In total we estimate this exercise will take 15 minutes.
Aims: • To explore how assumptions and previous experiences can prevent us from thinking clearly about a challenge.
About
Time: This exercise will take about 10 minutes to complete. In total, allowing for discussion, we recommend allowing 15 minutes for completion.
Aims: • To explore how assumptions and previous experiences can prevent us from thinking clearly about a challenge.
Group Size: Suitable for use with groups of almost any size.
You'll Need: • We have provided a PowerPoint slide for the riddle, alternatively you can write it up in advance on a flipchart.
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Time:
In total we estimate this exercise will take 20 minutes.
Aims: • To illustrate, in a fun way, the problem with being too close to a situation or problem.
About
Time: This exercise will take about 5 minutes to complete. In total, allowing for discussion, we recommend allowing 10 minutes to complete this module.
Aims: • To illustrate, in a fun way, the problem with being too close to a situation or problem.
Group Size: This module is suitable for use with groups of almost any size.
You'll Need: • A small prize for the winner would be a nice addition to this exercise.
Notes: The PowerPoint will automatically move to the next slide after a minute.
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I recently used Too Close? as an ice breaker and it was very enthusiastically received. Please do more of these as I could use them over and over again.
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Julie Terry
rated this item with 5 stars.
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I used this for an L&D conference that I ran in March this year. We had 40 people attending, split over 5 different tables. We had ensured they were mixed up, but we wanted to encourage the flow of conversation…not that this can be difficult with a room full of trainers! We put two envelopes on each table, containing a copy of the pictures. We asked them to split into two teams on each team. We then asked them to grab an envelope and challenged them as to who would be the first team to submit a complete set of correct answers to the presenter at the front. This resulted in everyone scrambling to their feet, diving for their envelope and then all huddled around debating and shouting answers. We went from quiet to chaos in 5 seconds (organised chaos that it is!) From my perspective this was very simple and easy to run, and the only setting up needed was having 10 envelopes with the pictures inside, and one slide with the instructions on. It was over within 5 minutes, so we could then get on with our day. I was also able to use the ‘learning point’ of trainers being able to stand back to analyse problems. It worked so well, that I have got my boss running the same session tomorrow, for a conference he is attending for 50 people in one of our business units. Their learning point will be that in our normal working environment we can be too close to a problem or situation to look at it objectively. Tomorrow will be their opportunity to take a step back, look at the wider picture and, by doing so, identify what actions may need to be taken.
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Previous Member
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