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Personal Development Remote Delivery - Icebreakers

Personal development is the development of individuals using a range of methods, programs, tools and techniques that develop talents and potential, improve knowledge and individuality and contribute to the achievement of dreams and ambitions.

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A Different View - Who Has the Right Perspective? (R)

Time:
In total we estimate this exercise will take 30 minutes.

Aims:
• To demonstrate that our perspective on a situation might be very different to someone else’s and that this does not necessarily mean one party is ‘right’ and one is ‘wrong’.

About

Time:
The exercise in this module can be completed in about 10 minutes. In total, allowing for discussion, we recommend allowing about 30 minutes for this module.

Aims:
• To demonstrate that our perspective on a situation might be very different to someone else’s and that this does not necessarily mean one party is ‘right’ and one is ‘wrong’.

Group Size:
This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.

Useful For:
Anyone.

You'll Need:
• To pre-prepare a poll/quiz based on the Trainer’s Handout.
• The Activity Links provided and your unique PIN (found in My Account).

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (required).
• Breakout Rooms (required).

Downloads

+ more for Classic
Trainer Handout (Word)

+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

Login or Register to Download.

Label

Assertiveness Spectrum (R)

Time:
In total we estimate this exercise will take 25 minutes.

Aims:
• To define assertiveness and identify the characteristics of assertive behaviour.
• To identify situations where participants find it difficult to be assertive.

About

Time:
The exercise in this module can be completed in about 15 minutes. In total, allowing for discussion, we recommend allowing about 25 minutes for this module.

Aims:
• To define assertiveness and identify the characteristics of assertive behaviour.
• To identify situations where participants find it difficult to be assertive.

Group Size:
This module can be used with groups of up to 12 participants. It’s also suitable for 1-1 training.

Useful For:
Staff at all levels.

You'll Need:
• To create a poll before the training session as per the Trainer’s Handout.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (essential).
• Breakout Rooms (not required).

Downloads
Available to Lite
Trainer Notes
Trainer Handout

+ more for Classic
Trainer Handout (Word)

+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

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Label

Change Spectrum (R)

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To explore how participants feel about a variety of changes.

About

Time:
This exercise will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing about 20 minutes for completion.

Aims:
• To explore how participants feel about a variety of changes.

Group Size:
This module can be used with groups of up to 12 participants. It’s also suitable for 1-1 training.

Useful For:
Staff at all levels.

You'll Need:
• To create a poll before the training session as per the Trainer’s Handout.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (essential).

Downloads
Available to Lite
Trainer Notes
Trainer Handout

+ more for Classic
Trainer Handout (Word)

+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

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Label

Changing Behaviours - Responding to Change (R)

Time:
In total we estimate this exercise will take 30 minutes.

Aims:
• To explore how different participants feel about and respond to change at work.
• To help participants understand why they may react differently to change outside of the workplace.

About

Time:
The exercise in this module can be completed in about 10 minutes. In total, allowing for discussion, we recommend allowing about 30 minutes for this module.

Aims:
• To explore how different participants feel about and respond to change at work.
• To help participants understand why they may react differently to change outside of the workplace.

Group Size:
This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.

Useful For:
Staff at all levels.

You'll Need:
• The Activity Link and your PIN.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (not required).
• Breakout Rooms (not required).

Downloads
Available to Lite
Trainer Notes
Activity Link


+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

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Label

Christmas Gifts - Reviewing and Learning (R)

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To encourage participants to reflect on challenges they’ve faced and identify what they’ve learnt from them.

About

Time:
The exercise in this icebreaker can be completed in about 20 minutes. In total, allowing for discussion, we recommend allowing about 20 minutes for this module.

Aims:
• To encourage participants to reflect on challenges they’ve faced and identify what they’ve learnt from them.

Group Size:
This module can be used with groups of up to 12 participants. It’s also suitable for 1-1 training.

Useful For:
Everyone

You'll Need:
• Nothing other than the materials provided.

Notes:
This activity was written as a way to reflect on and move forward from the pandemic of 2020. However, it can be easily adapted and used not just to review a year, but, for example, a challenging experience or significant change that participants have been through. This can be a useful way to launch training around resilience, change or a planning session.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (not required).
• Breakout Rooms (not required).

Downloads
Available to Lite
Trainer Notes
PowerPoint


+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

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Label

Comedy of Errors - Film Script Pitch (R)

Time:
In total we estimate this exercise will take 30 minutes.

Aims:
• To encourage participants to think about where things go wrong.
• To identify behaviours to avoid.
• To encourage discussion about the behaviour(s) being explored in the following training.

About

Time:
The exercise in this module can be completed in about 15 minutes. In total, allowing for discussion, we recommend allowing about 30 minutes for this module.

Aims:
• To encourage participants to think about where things go wrong.
• To identify behaviours to avoid.
• To encourage discussion about the behaviour(s) being explored in the following training.

Group Size:
This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.

Useful For:
Staff at all levels.

You'll Need:
• Nothing other than the materials provided.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (not required).
• Breakout Rooms (required).

Downloads
Available to Lite
Trainer Notes


+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

Login or Register to Download.

Label

Creativity - Perceptions

Time:
In total we estimate this exercise will take 35 minutes.

Aims:
• To reflect on how creative participants currently feel, and when they felt most creative.
• To discuss what might prevent people feeling creative.
• To reflect on what we need from ourselves and others in order to feel creative.

About

Time:
The exercise in this module can be completed in about 15 minutes. In total, allowing for discussion, we recommend allowing about 35 minutes for this module.

Aims:
• To reflect on how creative participants currently feel, and when they felt most creative.
• To discuss what might prevent people feeling creative.
• To reflect on what we need from ourselves and others in order to feel creative.

Group Size:
This module can be used with groups of up to 12 participants. It’s also suitable for 1-1 training.

Useful For:
Staff at all levels.

Notes:
If you don’t have the ability to create a poll, you could run this module, asking participants to submit their answers to your two questions in chat.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (recommended - see note).
• Breakout Rooms (not required).

Downloads
Available to Lite
Trainer Notes
Trainer Handout

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Trainer Handout (Word)

+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

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Label

Creativity and Innovation - Definitions and Differences

Time:
In total we estimate this exercise will take 25 minutes.

Aims:
• To explore what creativity and innovation mean and how they differ.
• To consider the relationship between creativity and innovation and why both matters.

About

Time:
The exercise in this module can be completed in about 10 minutes. In total, allowing for discussion, we recommend allowing about 25 minutes for this module.

Aims:
• To explore what creativity and innovation mean and how they differ.
• To consider the relationship between creativity and innovation and why both matters.

Group Size:
This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.

Useful For:
Staff at all levels.

You'll Need:
• Nothing other than the materials provided.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (not required).
• Breakout Rooms (required).

Downloads
Available to Lite
Trainer Notes
Handout
PowerPoint

+ more for Classic
Handout (Word)

+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

Login or Register to Download.

Label

Defining Success (R)

Time:
In total we estimate this exercise will take 35 minutes.

Aims:
• To define success.

About

Time:
The exercise in this module can be completed in about 20 minutes. In total, allowing for discussion, we recommend allowing about 35 minutes for this module.

Aims:
• To define success.

Group Size:
This module can be used with groups of up to 12 participants. It’s also suitable for 1-1 training.

Useful For:
Staff at all levels.

You'll Need:
• Participants will need a sheet of plain paper to hand and ideally, some colour pens or pencils.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Breakout Rooms (required).

Downloads
Available to Lite
Trainer Notes
Handout

+ more for Classic
Handout (Word)

+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

Login or Register to Download.

Label

Diversity Spectrum (R)

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To explore the views and attitudes of your participants on the subject of Equality and Diversity.

About

Time:
The exercise in this module can be completed in about 15 minutes. In total, allowing for discussion, we recommend allowing about 20 minutes for this module.

Aims:
• To explore the views and attitudes of your participants on the subject of Equality and Diversity.

Group Size:
This module can be used with groups of up to 12 participants. It’s also suitable for 1-1 training.

Useful For:
Staff at all levels.

You'll Need:
• To create a poll before the training session as per the Trainer’s Handout.

Notes:
Whilst this can be run as a stand-alone exercise, this is also a great lead in to The Witches of Glum at the start of an Equality and Diversity training session.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (essential).
• Breakout Rooms (not required).

Downloads
Available to Lite
Trainer Notes
Trainer Handout

+ more for Classic
Trainer Handout (Word)

+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

Login or Register to Download.

Label

Little Wins - Nourishing Positive Thinking (R)

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To encourage participants to focus on positive outcomes.
• To encourage participants to reflect on and become more aware of their inner dialogue and the impact it has.
• To provide a simple tool to help participants reframe their thinking to make it more positive.

About

Time:
The exercise in this module can be completed in about 10 minutes. In total, allowing for discussion, we recommend allowing about 20 minutes for this module.

Aims:
• To encourage participants to focus on positive outcomes.
• To encourage participants to reflect on and become more aware of their inner dialogue and the impact it has.
• To provide a simple tool to help participants reframe their thinking to make it more positive.

Group Size:
This module can be used with groups of up to 12 participants. It can also be adapted for 1-1 training.

Useful For:
Staff at all levels.

You'll Need:
• Nothing other than the materials provided.

Notes:
This short activity can be used as an icebreaker or energiser in any training around resilience and positive thinking.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Breakout Rooms (required).

Downloads


+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

Login or Register to Download.

Label

Memory Test - Making Information Sticky

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To demonstrate how memory can be improved just by using it differently.

About

Time:
The exercise in this module can be completed in about 15 minutes. In total, allowing for discussion, we recommend allowing about 20 minutes for this module.

Aims:
• To demonstrate how memory can be improved just by using it differently.

Group Size:
This module can be used with groups of up to 12 participants. It’s also suitable for 1-1 training.

Useful For:
Staff at all levels.

You'll Need:
• Nothing other than the materials provided.

Notes:
This is a useful icebreaker to use in Train the Trainer training or any training where you want people to think about how they can make their message more memorable.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (not required).
• Breakout Rooms (not required).

Downloads
Available to Lite
Trainer Notes
PowerPoint


+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

Login or Register to Download.

Label

Natural Metaphor (R)

Time:
In total we estimate this exercise will take 45 minutes.

Aims:
• To encourage participants to reflect on where they are, their strengths and the challenges they face.
• To identify parallels with nature and reflect on what learning this provides.

About

Time:
The exercise in this module can be completed in about 15 minutes. In total, allowing for discussion, we recommend allowing about 45 minutes for this module.

Aims:
• To encourage participants to reflect on where they are, their strengths and the challenges they face.
• To identify parallels with nature and reflect on what learning this provides.

Group Size:
This module can be used with groups of up to 12 participants. It’s also suitable for 1-1 training.

Useful For:
New leaders in particular and in any situation where self-reflection might be valuable.

You'll Need:
• Nothing other than the materials provided.

Notes:
Nature can be a powerful metaphor for learning. It is, after all, in a constant state of change, growth and renewal and it’s full of symbiotic relationships. There are clear parallels here with the workplace where success is often dependent on teamwork, where change is constant and where communication, learning and adaptability are essential skills.

This can be a particularly powerful activity to use with new managers to encourage them to reflect on their place in the team and the skills they need to develop but it can be used in other situations too, where some self-reflection might be valuable.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (not required).
• Breakout Rooms (required).

Downloads
Available to Lite
Trainer Notes
Handout
PowerPoint

+ more for Classic
Handout (Word)

+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

Login or Register to Download.

Label

Personal Coat of Arms - Icebreaker (R)

Time:
In total we estimate this exercise will take 30 minutes.

Aims:
• To build rapport between participants.
• To identify learning objectives.

About

Time:
The exercise in this module can be completed in about 20 minutes. In total, allowing for discussion, we recommend allowing about 30 minutes for this module.

Aims:
• To build rapport between participants.
• To identify learning objectives.

Group Size:
This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.

Useful For:
Staff at all levels.

You'll Need:
• The PowerPoint slides provided or similar software that allows participants to draw/colour a picture.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (not required).
• Breakout Rooms (not required).

Downloads


+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

Login or Register to Download.

Label

Quoting Resilience (R)

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To encourage participants to begin to think about resilience and what it means to them.

About

Time:
The exercise in this module can be completed in about 20 minutes. In total, allowing for discussion, we recommend allowing about 20 minutes for this module.

Aims:
• To encourage participants to begin to think about resilience and what it means to them.

Group Size:
This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.

Useful For:
Everyone.

You'll Need:
• To send out instructions in advance of the training session and follow up on these, if necessary, to ensure the pre-training task is completed.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (not required).
• Breakout Rooms (not required).

Downloads
Available to Lite
Trainer Notes
Trainer Handout

+ more for Classic
Trainer Handout (Word)

+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

Login or Register to Download.

Label

Roadblocks - What’s in the Way of Success? (R)

Time:
In total we estimate this exercise will take 30 minutes.

Aims:
• To identify key areas of concern to participants.
• To help identify key priorities and learning objectives.
• To discuss what barriers to success the training might help participants overcome.

About

Time:
The exercise in this module can be completed in about 10 minutes. In total, allowing for discussion, we recommend allowing about 30 minutes for this module.

Aims:
• To identify key areas of concern to participants.
• To help identify key priorities and learning objectives.
• To discuss what barriers to success the training might help participants overcome.

Group Size:
This module can be used with groups of up to 12 participants. It’s also suitable for 1-1 training.

Useful For:
Employees at all levels.

You'll Need:
• The Activity Link in Trainers’ Library.
• Your Activity Link PIN from the My Account section of the member homepage.

Notes:
This activity can be used a starting point for any behaviour-based training and is a powerful way to explore participants’ current perceptions and concerns that the training might help them address.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (not required).
• Breakout Rooms (required).

Downloads
Available to Lite
Trainer Notes
Activity Link


+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

Login or Register to Download.

Label

Something in Common (R)

Time:
In total we estimate this exercise will take 30 minutes.

Aims:
• To encourage participants to identify common experiences and shared values.

About

Time:
The exercise in this module can be completed in about 15 minutes. In total, allowing for discussion, we recommend allowing about 30 minutes for this module.

Aims:
• To encourage participants to identify common experiences and shared values.

Group Size:
This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.

Useful For:
Staff at all levels.

You'll Need:
• Nothing other than the materials provided.

Notes:
This is a great ‘universal’ icebreaker but perhaps particularly relevant as an introduction to training linked to negotiation and sales, influence, equal opportunities and diversity and, perhaps surprisingly, creativity and innovation.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Breakout Rooms (required).

Downloads
Available to Lite
Trainer Notes
Handout

+ more for Classic
Handout (Word)

+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

Login or Register to Download.

Label

Tell or Sell?

Time:
In total we estimate this exercise will take 30 minutes.

Aims:
• To explore why selling is different to ‘telling’.
• To begin to identify some key skills salespeople need and areas for personal development.

About

Time:
The exercise in this module can be completed in about 15 minutes. In total, allowing for discussion, we recommend allowing about 30 minutes for this module.

Aims:
• To explore why selling is different to ‘telling’.
• To begin to identify some key skills salespeople need and areas for personal development.

Group Size:
This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.

Useful For:
Anyone involved in sales, or who soon will be.

You'll Need:
• Nothing other than the materials provided.

Notes:
This icebreaker is a useful introduction to sales skills training and can help identify weaknesses in existing sales teams as well as those new to the role.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Breakout Rooms (required).

Downloads

+ more for Classic
Handout 1 (Word)
Handout 2 (Word)

+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

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Label

The Art of Teamwork (R)

Time:
In total we estimate this exercise will take 15 minutes.

Aims:
• To explore how participants perceive their role in the team.
• To allow participants to share what they think they personally contribute to the team.
• To understand the importance of diversity within a successful team.

About

Time:
The exercise in this module can be completed in about 5 minutes. In total, allowing for discussion, we recommend allowing about 15 minutes for this module.

Aims:
• To explore how participants perceive their role in the team.
• To allow participants to share what they think they personally contribute to the team.
• To understand the importance of diversity within a successful team.

Group Size:
This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.

Useful For:
Pre-existing teams.

Notes:
This exercise is designed for pre-existing teams, and especially those that may need to work more effectively together. If you have more than 10 participants, you may need to allow extra time.

We recommend using Miro for this activity, though you could, if you prefer, ask participants to create a PowerPoint slide that represents their contribution to the team.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (not required).
• Breakout Rooms (not required).

Downloads
Available to Lite
Trainer Notes


+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

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Label

Training Activities - Ingredients for Success (R)

Time:
In total we estimate this exercise will take 45 minutes.

Aims:
• To identify what makes training activities effective tools for learner-led learning.
• To identify the essential ingredients for a successful training activity.

About

Time:
The exercise in this module can be completed in about 20 minutes. In total, allowing for discussion, we recommend allowing about 45 minutes for this module.

Aims:
• To identify what makes training activities effective tools for learner-led learning.
• To identify the essential ingredients for a successful training activity.

Group Size:
This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.

Useful For:
Trainers, and particularly those who are relatively new to learner-led, facilitated training.

You'll Need:
• The PowerPoint slide provided.

Notes:
It may be appropriate to emphasise that many cocktails are non-alcoholic (often referred to as mocktails). Or you can refer to their creations as a sundae if you prefer.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (not required).
• Breakout Rooms (required).
• Collaborative Whiteboard (not required).

Downloads
Available to Lite
Trainer Notes
PowerPoint Handout


+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

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Label

Where Did You Get That Hat? - An Exercise in Creativity (R)

Time:
In total we estimate this exercise will take 30 minutes.

Aims:
• To get participants into a creative and energetic state.
• To illustrate the value of short, sharp periods of creativity and idea generation.
• To launch the training with some fun.

About

Time:
The exercise in this module can be completed in about 20 minutes. In total, allowing for discussion, we recommend allowing about 30 minutes for this module.

Aims:
• To get participants into a creative and energetic state.
• To illustrate the value of short, sharp periods of creativity and idea generation.
• To launch the training with some fun.

Group Size:
This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.

Useful For:
Staff at all levels.

You'll Need:
• The Activity Link and your PIN from Trainers’ Library.

Notes:
Although this activity can be run with teams using PowerPoint to design their hats, it’s much better if you can give them access to a collaborative space, such as a board in Miro.

For more information on using Miro, follow this link.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (not required).
• Breakout Rooms (required).
• Collaborative Whiteboard (recommended).

Downloads


+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

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Label

Which Shelf Are You On? - Labels and Assumptions (R)

Time:
In total we estimate this exercise will take 30 minutes.

Aims:
• To encourage people to reflect on the assumptions we make and the labels we attach to people.
• To understand that there is more to people than what we see on the surface.

About

Time:
The exercise in this module can be completed in about 15 minutes. In total, allowing for discussion, we recommend allowing about 30 minutes for this module.

Aims:
• To encourage people to reflect on the assumptions we make and the labels we attach to people.
• To understand that there is more to people than what we see on the surface.

Group Size:
This module can be used with groups of up to 12 participants. However, it is not suitable for 1-1 use.

Useful For:
Staff at all levels.

You'll Need:
• Nothing other than the materials provided.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (not required).
• Breakout Rooms (essential).

Downloads
Available to Lite
Trainer Notes
Handout


+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

Login or Register to Download.

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Who’s Creative?

Time:
In total we estimate this exercise will take 25 minutes.

Aims:
• To explore and challenge the stereotypes that surround creativity.

About

Time:
The exercise in this module can be completed in about 15 minutes. In total, allowing for discussion, we recommend allowing about 25 minutes for this module.

Aims:
• To explore and challenge the stereotypes that surround creativity.

Group Size:
This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.

Useful For:
Staff at all levels.

You'll Need:
• Nothing other than the materials provided.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (not required).
• Breakout Rooms (required).

Downloads
Available to Lite
Trainer Notes


+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

Login or Register to Download.

Label

Whose Influence? (What is Influence Anyway?) (R)

Time:
In total we estimate this exercise will take 30 minutes.

Aims:
• To explore common perceptions about influence.
• To encourage participants to think about what influence is.

About

Time:
The exercise in this module can be completed in about 20 minutes. In total, allowing for discussion, we recommend allowing about 30 minutes for this module.

Aims:
• To explore common perceptions about influence.
• To encourage participants to think about what influence is.

Group Size:
This module can be used with groups of up to 12 participants. It’s not suitable for 1-1 training.

Useful For:
Staff at all levels, especially those with managerial responsibilities (or participants who soon will have).

You'll Need:
• The Activity Link and your PIN.

Remote/Virtual Delivery:
Remote Delivery requires a system that as an absolute minimum provides the following functionality:
• Face-to-face discussion.
• Share screen.
• Chat.
• Share files.

In addition, we strongly recommend using a system that provides for:
• Polls/Quizzes (not required).
• Breakout Rooms (required).
• Collaborative Whiteboard (not required).

Downloads
Available to Lite
Trainer Notes
Handout
Activity Link

+ more for Classic
Handout (Word)

+ more for Complete
Trainer Notes (Word)

Counts as 1 download.

Login or Register to Download.

Label