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Leading and Motivating Icebreakers and Energisers

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Good leadership is the ability to motivate, inspire, engage and build respect with others. Participants will learn about effective leadership skills and practices, and how to effectively implement them.


 

Balloon Team - The Positive Emotions of Being Involved

Time:
In total we estimate this exercise will take 10 minutes.

Aims:
• To explore the positive emotions connected to being involved and how they differ from those of an onlooker.

About

Time:
The exercise in this module can be completed in about 5 minutes. In total, allowing for discussion, we recommend allowing about 10 minutes for this module.

Aims:
• To explore the positive emotions connected to being involved and how they differ from those of an onlooker.

Group Size:
This module is suitable for use with groups of almost any size.

You'll Need:
• A number of inflated balloons (one for every 6-8 participants).
• Plenty of space for participants to move around.

Notes:
Larger groups will need a longer running time for the exercise.

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Course Content Bingo

Time:
In total we estimate this exercise will take 15 minutes.

Aims:
• To raise energy levels within the group.
• To emphasise some key content.
• To check participants' understanding of the content.

About

Time:
The exercise in this module can be completed in about 15 minutes. In total, allowing for discussion, we recommend allowing about 15 minutes for this module.

Aims:
• To raise energy levels within the group.
• To emphasise some key content.
• To check participants' understanding of the content.

Group Size:
This module can be used with very large groups of more than 25 participants.

Useful For:
Staff at all levels.

You'll Need:
You'll need to have created your own list of key words/concepts linked to the training. We suggest about 30 words and phrases to ensure the game lasts.

You may wish to add some authenticity by writing the words out onto small pieces of paper/card in advance and putting them into a hat, bag or bowl and drawing them out.

You may also want some small prizes for the winners.

Notes:
This is an energetic and fun way to review what has already been covered in the training and is ideal for use after lunch.

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Creating Your Climate - Positive Thinking

Time:
In total we estimate this exercise will take 25 minutes.

Aims:
• To encourage participants to think about how their thinking can affect their behaviours and ultimately contribute to whether they have a good day or not.

About

Time:
The exercise in this module can be completed in about 25 minutes. In total, allowing for discussion, we recommend allowing about 35 minutes for this module.

Aims:
• To encourage participants to think about how their thinking can affect their behaviours and ultimately contribute to whether they have a good day or not.

Group Size:
This module can be used with groups of almost any size. However, in larger groups, participants should share their results with just their nearerst neighbours.

Useful For:
Staff at all levels.

You'll Need:
Small plain postcards for each participant and coloured pencils or pens.

Notes:
This is a great icebreaker to use in any training that focuses on the need for a positive attitude.

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Defining Success

Time:
In total we estimate this exercise will take 30 minutes.

Aims:
• To define success.

About

Time:
The exercise in this module will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing 30 minutes to complete this module.

Aims:
• To define success.

Group Size:
This module is suitable for use with groups of up to 25 participants.

Useful For:
Staff at all levels.

You'll Need:
Lots of coloured flipchart pens.

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Dinner for Two - A Look at Leadership Skills

Time:
In total we estimate this exercise will take 15 minutes.

Aims:
• To identify the leadership traits your participants most admire.
• To help establish learning objectives.

About

Time:
This exercise will take about 5 minutes to run. In total, allowing for discussion, we recommend allowing 15 minutes for completion..

Aims:
• To identify the leadership traits your participants most admire.
• To help establish learning objectives.

Group Size:
This module can be used with groups of almost any size. For larger groups you may need to duplicate some of the Place Cards. (There are 36 cards provided).

You'll Need:
• Enough Place Cards for one per participant with some extras for a wider choice.
• Post it notes.

Notes:
This is a great way to capture your participants’ learning objectives.

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Dominoes

Time:
In total we estimate this exercise will take 15 minutes.

Aims:
• To explore and test leadership, teamwork and problem solving.

About

Time:
The exercise in this module can be completed in about 15 minutes. In total, allowing for discussion, we recommend allowing about 30 minutes for this module.

Aims:
• To explore and test leadership, teamwork and problem solving.

Group Size:
This module can be used with groups of almost any size although you do need a minimum of 8 participants.

Useful For:
All staff including managers.

You'll Need:
A set of domino cards. (See trainer's notes for the number you need to print.)

Notes:
You will need to prepare your dominoes in advance as per the instructions in the Trainer's Notes.

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Feelings Cards - Icebreakers

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To introduce participants to one another.
• To encourage participants to share their perceptions of the organisation they work for.

About

Time:
The exercise in this module will take about 5 minutes to complete. In total, allowing for discussion, we recommend allowing 20 minutes to complete this module.

Aims:
• To introduce participants to one another.
• To encourage participants to share their perceptions of the organisation they work for.

Group Size:
This module is suitable for use with groups of up to 25 participants.

Useful For:
Staff at all levels.

You'll Need:
Nothing, other than the materials provided.

Notes:
You will need to create a set of Feelings Cards for each person.

The Feelings Cards can be used in many different ways and for many different situations. These notes explain three ways of using them in a simple icebreaker. Two slightly more complex training exercises are explained in Course Modules.

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Jump - Motivation and Continuous Improvement

Time:
In total we estimate this exercise will take 15 minutes.

Aims:
• To illustrate how motivation and self-belief can lead us to stretch our performance.

About

Time:
The exercise in this module will take about 10 minutes to complete. In total, allowing for discussion, we recommend allowing 15 minutes to complete this module.

Aims:
• To illustrate how motivation and self-belief can lead us to stretch our performance.

Group Size:
This module is suitable for use with groups of up to 25 participants.

Useful For:
Staff at all levels.

You'll Need:
Nothing other than the materials provided.

Notes:
This quick exercise can be used as an icebreaker and demonstrates how we can all stretch our performance if we're motivated to do so. This is a physical exercise that may not be appropriate for everyone.

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Leaders are Animals

Time:
In total we estimate this exercise will take 25 minutes.

Aims:
• To identify behaviours participants would want their leaders to exhibit and those they would not.
• To generate discussion about the skills and behaviours exhibited by great leaders.

About

Time:
This exercise will take about 15 minutes to run. In total, allowing for discussion, we recommend allowing 25 minutes for completion.

Aims:
• To identify behaviours participants would want their leaders to exhibit and those they would not.
• To generate discussion about the skills and behaviours exhibited by great leaders.

Group Size:
This module can be used with groups of any size.

You'll Need:
• A set of ‘animal’ cards, provided.
• Flipchart paper and pens.

Notes:
The running time varies depending on the size of the group. For larger groups you may need to put them into sub-groups.

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Stepping Stones - Team Development

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To encourage team development.
• To focus discussion on the team's approach to problem solving, communication, success and failure and team leadership.

About

Time:
The exercise in this module will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing 20 minutes to complete this module.

Aims:
• To encourage team development.
• To focus discussion on the team's approach to problem solving, communication, success and failure and team leadership.

Group Size:
This module is suitable for use with groups of between 8 and 12 participants.

You'll Need:
• One stepping stone per participant plus one extra. (A stepping stone could be a sheet of paper, or a carpet tile.) Alternatively, you could use Throw Down Marker Lines (available to buy from Trainers' Market).

• Plenty of space.

Notes:
If you have an odd number of participants, ask someone to observe.

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The Challenge of Speaking Positively

Time:
In total we estimate this exercise will take 15 minutes.

Aims:
• To explore and identify what positive language is.
• To understand why positive language matters.

About

Time:
This exercise will take about 10 minutes to complete. In total, allowing for discussion, we recommend allowing about 15 minutes for completion.

Aims:
• To explore and identify what positive language is.
• To understand why positive language matters.

Group Size:
This module can be used with groups of almost any size.

You'll Need:
• A selection of bells or buzzers, one for every 2-3 participants.
Desktop Bells and Whistles can be purchased from Trainers' Market.

Notes:
Before the training, pre-prepare a flipchart with a blank bingo card. The card will need to have enough boxes so there is one for each participant.

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